Final batch of bugfixes for jam version.


Hi everyone, BrittleLizard again. We just released v1.0.2 of False Fruit, which fixes some leftover bugs. Unless we see anything game-breaking, this will remain as the jam version of the game.

Fixes:

  • Fixed the wrong voice noises playing over some dialogue.
  • Added talksprites to some lines of dialogue that needed them. 
  • Fixed textbox not showing up when trying to leave the kitchen with oatmeal. 
  • Fixed some room entrances/exits facing Camellia the wrong direction.
  • Fixed awkwardness with certain entrances. Now if you stand in front of most doors, you can interact with them rather than having to move down and back up into them.
  • Fixed some typos. 
  • Fixed the fridge sprite closing when it wasn't supposed to. 
  • Fixed a graphical bug where Hedrik could mitose in a specific scene. 
  • Fixed stool collision in final scene. 
  • Fixed credits song fading out too early.

Known issues to be fixed later:

  • Walking into Camellia's room after the chase scene but before you've checked the front door doesn't activate dialogue; you need to hit the interact button instead.
  • Leaving Camellia's room in the intro only works by interacting with the door, rather than just walking over it.

Files

False Fruit Windows v1.0.2.zip 257 MB
21 days ago
False Fruit HTML v1.0.2.zip 264 MB
21 days ago

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