v1.0.7


I know I said the last update would be the last before the jam's rating period ended, but I lied! After some more playtesting, we found some issues that needed to be addressed, and we figured it wouldn't hurt to fix up some stuff already on our backlog. 

Fixes:

  • Fixed an RPG Maker MV bug that causes visual freezing on certain setups.
  • Disabled fast forwarding through movement routes and cutscenes. (You were not supposed to be able to do this.)
  • Fixed a bug where you could temporarily bypass the first chase scene.
  • Adjusted Camellia's spawn point and initial direction for a few room transitions.
  • Removed awkward pause before a specific journal entry leftover from bugtesting.
  • Fixed some more voice sounds not being set to the right character for certain lines.
  • Fixed lamp in mother's room being inconsistent if you leave and exit the room.

Changes:

  • Journal entries now display immediately, rather than slowly fading in with a typewriter effect.
  • You can now choose to not leave a certain location when prompted.
  • Adjusted a specific clue for the freezer puzzle so it's easier to read.
  • Added a subtler BGM fade for one of the final scenes.
  • Adjusted some confusing dialogue when solving the freezer puzzle.
  • Adjusted inconsistent dialogue for Camellia when interacting with a specific minor character.
  • Adjusted dialogue for an easter egg.
  • Added pauses for tone to some dialogue.

Known Issues:

  • When exploring the house to solve the freezer puzzle, the music might stop or fail to loop. 
    • This is too inconsistent to test for and is likely due to an extension. We adjusted a few lines that could have been problematic, but we aren't 100% sure what causes the issue.

Files

False-Fruit Windows v1.0.7.zip 259 MB
12 days ago

Get False Fruit

Leave a comment

Log in with itch.io to leave a comment.